GameBoy: 2000 - SolidWorks
This is our first Hardcore industrial design assignment. We were given a GameBoy to dismantle and measure the internal electronics. With this done, we could redesign the plastic casing from the ground up. Let me just say this was nuts. I spent at least 80 hours sitting in Reese JR. working on this crap. But it sho' does look good when rendered.