Headphones morphology 2000 - CMU Shop
For product morphology we were to take an existing product and distill it down through the levels of form development back to it's concept and model each stage of that development. I chose my favorite pair of Sony headphones, which was probably not the best idea since the form is so small and delicate. Also the concept is really just 2 pods connected by a serpentine headband, so the development of the stages is not that interesting. If I remember correctly the stages were: concept, proportion, detail, and finish.